Step 1)              Get a significant hair cut in your lunch hour that takes at least six inches off the length of your hair.

Step 2)              Go back to work and forget about the hair cut.

Step 3)              In the evening, watch an episode of Quantum Leap for the first time.

Step 4)              Go to the bathroom after watching the episode and catch a glimpse of yourself in the mirror.

Step 5)              Heart Attack.


Argos

The gods are displeased with Argos? I can sympathise. Everything I bought from them has broken too.

I saw Clash of the Titans last night.   Film wise it was adequate, watch-able, but a bit weak at the same time with action sequences that although quite good, seemed to fizzle out a bit too quickly and the bits joining the action sequences together (sometimes referred to as dialogue, or in rare examples “plot”) were either a bit to drawn out or otherwise dull.

The major issue I had with it however was entirely my problem.  I cracked up every time someone said the word “Argos”.  Now, this is highly distressing, because as a student of ancient history and a fan of Greek mythology, I know that Argos was a kingdom in ancient Greece long before it was everybody’s favourite everything-shop, but right from the beginning when the gods of Olympus state that the statue of Zeus was torn down by “soldiers from Argos”, I couldn’t help imagining that it meant the soldiers had been ordered from a laminated catalogue.

When one of the characters declares “I Never Liked Argos Anyway”, I’m sad to say I nearly lost it.

I think what I’ve experienced is something akin to the “Weird Al Effect”, whereby a parody of something becomes more famous and familiar than the original, only with branding taking the place of the parody.  The worst bit is that I know full well that Argos was a place in Greece and I’ve read enough mythology to know it’s significant, but I still giggled like an idiot any time someone said its name.

Additional Notes:

If anyone might be interested in a recommendation:  It’s alright.    Not great.  Not awful.  Some big scorpions.   Medusa.  A Kraken.  Liam Neeson demanding the release of said Kraken.  You might think from that description that I’m bluffing and I’ve only seen the trailer, but actually, as is often the case, if you’ve seen the trailer you’ve got the gist of it and even the order with which it happens, so watch the trailer for the short version  (the trailer music is quite good too with extensive use of the suspended cadence).

I’ve just spent the evening messing around with my flat and rearranging all of the furniture.

It’s amazing how much of a different mood you can put yourself in by just moving things around a little.  It actually feels like I’ve moved into a new flat.  I’d found myself lounging around in the evenings, not really managing to achieve anything and even staying away from my computer for large stretches of time, which although sounds productive, actually means I just end up watching television all night instead.

I just can’t help feeling that there’s something I’ve overlooked or not thought through properly and as a result hobbled various functions of my room.

I would post pictures, but it would feel weird having pictures of my bedroom up on the internet.

As is occasionally the case, it can take a Flash game to  shake you out of a feeling of vague frustration when it comes to games. 

May I refer you to  a game called Time Goes By (Via Red Tower Games) which is strangely beautiful, the first stage in particular.

There are undeniably a couple of little frustrations with the game, but for the most part it has a wonderful feel to it that lifted me up ever so slightly.

There is often a question that gets bandied about various sites as to whether games can ever classify as art (Or as I have genuinely seen the question raised once “Is gamez art?”) and for the most part, we are stuffed into a general “not really” answer, but things like Time Goes By here are the sort of thing that raises the answer closer to a “sometimes they can”.

There are two things to note about the title of this post:

1)      Read aloud it sounds like the score from a football match.

2)      This looks like it is following on from an earlier post.

Number 1 is of course wrong, and number two is misleading.  I was originally going to talk about Assassin’s Creed II in my previous post but I got caught up discussing the binary nature of existence.  Needless to say, also on my to-finish list was the slightly more recently released Assassin’s Creed II.  This doesn’t really need you to have read part one, but maybe there’s a theme.  They’re both published by Ubisoft and I think they use the same game-engine, so that’s something I guess.

Just a quick note, “frustrations” might be the wrong word for this one, because I realise now that I’m not really frustrated with this game so much, just moderately baffled by something it managed to do, but I wanted to have a couple of blog posts with “Part 1” and “Part 2” after it to make it look coherent, despite the fact that they’re really about different things.

This post is spoiler-riddled so if you’re interested in not knowing how this one ends, look away now and come back another day.

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