In the process of catching up with some of my reading, I read through this news post about a piece of games journalism being called shoddy by a game developer posted by Ars Technica.

The story is that information about Borderlands 2, an unannounced game from Gearbox, was leaked to Eurogamer by a non-Public Relations source and that Gearbox CEO Randy Pitchford responded by calling the story a piece of “shoddy journalism”, despite the fact that the story was completely true and acquired from a reliable source.

To anyone outside games or technology journalism, getting information on an unannounced consumer product may not seem like a massive scoop and getting upset about it might seem an odd thing to do, but games have become a phenomenally big business with grand and expensive marketing strategies backing them up.  The announcement of a title is carefully planned so as to build appropriate levels of hype before a game is released.  If a game is announced too soon, the hype might die off and if it is announced to late, there won’t be enough time to saturate your demographic with reasons for them to buy it.

I’ll be the first to say I’m not on board with the hype machine that gets everyone excited about what is coming up as opposed to the mountain of titles that everyone was excited about last month and are already out, but this is still far from shoddy journalism, it’s just getting information from a source that isn’t a PR spokesman.

Journalists are trained to try and talk to someone who will say interesting things to breath life into a story.  They are often told to try not to settle for a PR spokesperson as you won’t often get anything interesting from them and instead to lean on their sources to try and get more juicy inside information.  In general terms, this is happening all the time.  Journalists are trying to get to the juicy centre of the information and PR agents are running interference with this and trying to steer them to the bits they want covered and acting as a guard for anything that might make their client look bad.  As an extreme example of what I mean, the News of the World phone hacking story was not acquired through a News International Public Relations agent.

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I can now officially write at 100 words per minute and then, most importantly, read it back afterwards.

Today I received a ninja running away from a dragon.

In days gone by, papers were sold by plastering a big scoop on the front page. This morning I have witnessed a far more efficient way of selling papers.

Give away a free Lego kit.

This morning I wandered into WHSmiths with my head hung low in shame, prepared to lie that it was for my little brother, with the intention of buying a copy of the Sun for the sole purpose of getting the free Lego kit offered on the front page.

It soon became clear that I was not the only one.  A queue formed from the till to half way down the shop in the quiet Wimbledon store, everyone lined up clutching their copies of the Sun.  After a brief chat with the woman in front of me who was most definitely not a Sun reader, it was clear that this had been a daily occurrence while the offer had been running with parents and grandparents being sent out  to pick these kits up, but this was not what made my shame disappear.  These were after all devoted parents looking out for their young charges.

What made my shame vanish utterly were the people buying bundles of papers to get more kits.  An overheard conversation going on behind me revealed the snippet “oh, I see you decided to stop at 20 today” as more boxes of free Lego kits were frantically opened by till staff.  I half expected to see a mountain of discarded papers immediately outside the shop.

The Sun newspaper is on to something here.  This offer must have boosted their daily sales by a huge amount.  As a journalist, it is slightly worrying that a free plastic toy can pull more readers than hard journalistic graft, this is slightly worrying.

Of course, can free Lego really be such a bad thing?

I’m published again!

Here is a brief little rambling on the Rise of the Hobby Developer over at Bit-Tech.

I also have a couple of news items up again here and here.

I am yet to see where this ceases to be fun.  I realise it is only my second day of work experience at this place so maybe hubris will come back to bite me on this one, but they just keep giving me amazing things to do.

After having probably the most jaw dropping working day I have ever experienced which consisted of me continuously repeating the phrase “people are getting paid to do this” over and over again as I was playing a computer game as part of my working day, I technically finished last Friday as a published writer.

Nothing terribly ground breaking, but this and this over at  Bit-Tech were written by me.

The review I wrote might even be going up early next week unless I’ve made any assorted stylistic faux pas.